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Unit 5: Final 3D Game

Learning Targets

  1. Programming through a drag-n-drop method
  2. Programming by writing code using ActionScript
  3. Program original game projects
  4. Use digital design resources and color theory to draw and animate sprites, objects, platforms, backgrounds and 
loops

Resources

  1. Unreal 4

Assessments

  1. Final Project
    1. Tutorials List
      1. 3D Mario
      2. 2D Mario
    2. Project Proposal
      1. Period 8 - Tutorial Selection
    3. Gantt Chart
    4. Per 8 Vote
    5. Peer Critiques
    6. Presentation | Presentation Rubric